Figure Drawing Lesson 013 - The Journey to 3/4 view of Human Skull - Part 1 - Figure Drawing Storyboard Guide (Part 2/3)
Figure Drawing Lesson 013 - The Journey to 3/4 view of Human Skull - Part 1 - The Structure of Man (Part 2)
Learn to Draw the Human Figure From Your Mind with Riven Phoenix
This visual storyboard guide for Figure Drawing Lesson 013 - The Journey to 3/4 view of Human Skull - Part 1 provides step-by-step figure drawing instruction with annotated frames and detailed descriptions.
Visit the official website: www.alienthink.com
Frame 108
middle, here, in here, perfect, right, in here we can just get rid of this line, over here,
Frame 109
okay, so once we've done this, right, what this is is, this is the line for where the
Frame 110
I line is going to be over here, okay, so now what we're going to do is take these formulas,
Frame 111
the front formulas and put them on this line and just compare the features and see what's
Frame 112
really going on here, okay, so if I, let me make sure it's straight over here, so if I
Frame 113
now take a line down, actually I'm going to pull that line from here, I want to make sure
Frame 114
that this is correct, okay, so I pull this line down, this is the height for my head from
Frame 115
the front here, okay, so our rule was that when we divide this in half and divide down,
Frame 116
we're going to get the area for the brow area over here, right, and then from here, if we
Frame 117
look at this whole line, we can just mark the center of this and say this line here, we've marked
Frame 118
the center, we know that this is going to be the bottom of the nose, okay, so if we look at this,
Frame 119
I'm going to have to stretch these lines out to make sure it all makes sense to you here, so if I
Frame 120
stretch, now again, it's all about approximation here, right, you don't have to be perfect as long
Frame 121
as you understand the concept, so if I stretch a line from the bottom of the nose over here, you'll
Frame 122
see that because we have to tilt this, that this is now making perfect sense, right, so here was the
Frame 123
design for the opening of the nose over here, just like this, okay, so we've got the brow over here,
Frame 124
so if I stretch a line for the brow, I can see okay, where does it exactly hit on this idea over
Frame 125
here, right, so if I look at this and now stretch this line here hitting the brow area over here,
Frame 126
I want to look at this and see what happens, so now you see that there's a curve over here, so you
Frame 127
will know in your mind that when you're drawing this in through you that there's a curve over here,
Frame 128
right, so our concept was that all you have to do is divide this in half over here, so if we now
Frame 129
stretch this line from here to here, you'll see that the reasoning behind this was because it's just
Frame 130
going to end up being this junction over here, this bone structure for the nose area, this is like
Frame 131
this bone coming down over here, like so, okay, so once and then we just did this, right, so in the
Frame 132
original idea that we did, we just filled in this nose just like this, right, so we can see here
Frame 133
that over here the bone actually comes down a little more here, so for the future what we'll do
Frame 134
is we'll just stretch it like this, right, we'll make it a little more smaller for the skull, this
Frame 135
will give us much more room for the bone for the nose, right, and this is where we're just
Frame 136
adjusting this formula because we're going through a discovery process as to how this is looking,
Frame 137
remember this is the concept of the microverse that I'm showing you that as you go through the
Frame 138
process, you're just going to take small amounts of information and start to put them down and experiment
Frame 139
with them, okay, so now once we have this, what we want to do is we said that all we have to do is
Frame 140
just divide this in three different sections, right, so I'm going to divide this, this, take a look
Frame 141
this, this is exactly matching up with a mouth just like I had stated to, right, so here if I take
Frame 142
this line from here to here, it's just going to be like this, the top of the mouth, right, and we
Frame 143
know that this is going to be the bottom of the teeth, right, so the bottom of the lip is going to be
Frame 144
here, the top of the lip, this will give us enough room for the area for the chin area over here,
Frame 145
okay, so now that we've done this, we know that this bottom here is really just basically the height
Frame 146
for, I'm sorry, the width of this head here, so this is my center, it's not this one, it's this,
Frame 147
so here I'm just going to look at this and go over here and really just mark this down like this,
Frame 148
and mark this down like this, right, so this will, now you can come in a little bit if you want to,
Frame 149
right, sometimes I like to come in a little bit so I can give the skull a little more elongated view,
Frame 150
it doesn't really matter, right, you're just nudging it by a little bit, no big deal, right, because
Frame 151
the formulas really don't change, it's a part of the formulas, we can do different types of
Frame 152
very realistic designs of the human skull, different variations of it, right, so you can do it
Frame 153
this way if you want to, I'm just punching it in a little bit because I like to keep my designs,
Frame 154
a little more squished in, okay, so once we figure this out, we know that all we have to do is just
Frame 155
divide this in half over here and make like a square, like as long as we have like a square over here,
Frame 156
over here and do the same thing over here, just like this, right, so it's better to just,
Frame 157
since this is a bigger drawing, it's better to just measure, so once I've gotten this, I'm going
Frame 158
to take this whole width over here and translate it over here, just like this, then translate it
Frame 159
over here, just like this, right, so I'm going to make that box area over here for the eye socket,
Frame 160
and over here I'm going to get that box, just like this, I'm going to basically translate it
Frame 161
down here also, knowing that really from here to here it was really just halfway, right, if the
Frame 162
nose was here, just like this, very easy concept, right, so now if you compare this with the side view
Frame 163
of our original design over here, you'll notice that you look at the eye socket over here,
Frame 164
that we've got the cheek coming pretty much close to this, so let's take a look at what's going
Frame 165
to happen here, so if I go like this, right, from this line to this line, over here, and already
Frame 166
said, where this division was, if I go up above, I'm going to make this, like this shape over here,
Frame 167
right, and then this guy here, where this is, you find, just divide in half over here, and then
Frame 168
come back in this way over here, like this, I'm going to pretty much get what I've been looking for,
Frame 169
like this over here, right, it's going to give me that organic look, right, so if you compare this
Frame 170
from here, you can see that it's really the same thing over here, as long as we got the eye socket
Frame 171
a little down over here, right, there's really no difference into how this is being done, it's just
Frame 172
approximated idea here, right, this is like this, and we could have just pulled it down a little more,
Frame 173
so in this sense, now we know that we just need to figure out the top of this, which is very easy,
Frame 174
since I'm just going to look at this, compare this over here, right, I'm going to get this line
Frame 175
over here, like this, and this line over here, like this, right, now I'm just being artistic about it,
Frame 176
from where this is, just going down, like this over here, and just looking at what we've been doing,
Frame 177
so if you take from here, I'm sure this is correct here, it's about here, right, so if you take this from
Frame 178
here, as long as you find this here, from this point here, the center of this,
Frame 179
about here, divide this in half, I know that it's just going to be coming like this,
Frame 180
and it's going to go like that, in this direction here, right, and it's the same thing over here,
Frame 181
as long as I have it like this, divide this in half like this in here,
Frame 182
basically going to get the same concept over here also, right, so just look at it, and just get it out like this,
Frame 183
and here you'll see that this thing here is really just going to go about its own direction over
Frame 184
here in the 3D4, right, so now we come to the area for the cheekbones, you'll notice that the cheek
Frame 185
is over here, if you compare it, it's about here, right, so meaning that over here, we really should
Frame 186
be coming down like this, right, because in reality it's going to be like this, so we can adjust that
Frame 187
formula also, right, so we've made two adjustments in our understanding of the, the skull, that we want to
Frame 188
give this area here, right, before I told you to do this, the reason for this is because we didn't
Frame 189
have this information, now we do, just like I showed you before, when you discover something, you add it,
Frame 190
so we know that over here, right, it's just going to, from here, it's just really just turning this way
Frame 191
over here, this way, and it's just going to be like this, and over here's the same thing, where this is,
Frame 192
the original ideas for the formula is just going to be like this, right, this gives us a good idea
Frame 193
for the skull, and here I'm just going to be sketchy about this, okay, okay, so all we have to do now is
Frame 194
where we're at the bottom of this, we just need to take a look at this and figure out the jaw line,
Frame 195
from here to here, and then divide back, we know that this over here, a little bit in,
Frame 196
it's going to be just the jaw over here, and then over here, to divide like this and come back in,
Frame 197
pretty much going to get the same thing over here, and where the bottom of this is, we can just start
Frame 198
turning in here, and we know that this from here is going to just end up here, right, from here to here,
Frame 199
and that's just it, and that gives us the design for the skull, just like this, and everything else
Frame 200
where this is, we can just take the jaw from here and take it like this, we know that this is where
Frame 201
the, see where this is, this is where the mouth is basically going to be, right, so here you can give
Frame 202
like a three-dimensional view, okay, so now that we've done this, compared it, and we looked at,
Frame 203
we adjusted this area here, and here we stated that when we do this, we'll just see this where I did this
Frame 204
line over here, that's what I did over here, right, we can adjust this and make it a little more
Frame 205
bigger over here, coming close to the area for the nose, right, so the important thing about this
Frame 206
area here is just going this way, just like that, that's very simple, so what we'll do in the next
Visit: www.alienthink.com
2026 Riven Phoenix and AlienThink.com
Keywords: figure drawing, figure drawing lesson 013 - the journey to 3/4 view of human skull - part 1, drawing lesson, art instruction, figure drawing tutorial, anatomy for artists, drawing storyboard guide
Labels: Art Tutorial, Drawing Lesson, Figure Drawing, Figure Drawing Lesson 013 - The Journey to 3/4 view of Human Skull - Part 1, Storyboard Guide

0 Comments:
Post a Comment
be nice
Subscribe to Post Comments [Atom]
<< Home